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line.c
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C/C++ Source or Header
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1993-02-21
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24KB
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624 lines
/*
* Routines to manipulate the "line buffer".
* The line buffer holds a line of output as it is being built
* in preparation for output to the screen.
* We keep track of the PRINTABLE length of the line as it is being built.
*/
#include "less.h"
static char linebuf[1024]; /* Buffer which holds the current output line */
static char *curr; /* Pointer into linebuf */
static int column; /* Printable length, accounting for
backspaces, etc. */
/*
* A ridiculously complex state machine takes care of backspaces
* when in BS_SPECIAL mode. The complexity arises from the attempt
* to deal with all cases, especially involving long lines with underlining,
* boldfacing or whatever. There are still some cases which will break it.
*
* If ANSIGR is defined, we also recognized ANSI Graphic Rendition commands
* for underline, boldface, italics, and inverse video. As with the
* backspace modes, the emulation is imperfect and can be broken under
* certain rare circumstances.
*
* There are five (four, if not ANSIGR) states:
* LN_NORMAL is the normal state (not in underline mode).
* LN_UNDERLINE means we are in underline mode. We expect to get
* either a sequence like "_\bX" or "X\b_" to continue
* underline mode, or anything else to end underline mode.
* LN_BOLDFACE means we are in boldface mode. We expect to get sequences
* like "X\bX\b...X\bX" to continue boldface mode, or anything
* else to end boldface mode.
* LN_UL_X means we are one character after LN_UNDERLINE
* (we have gotten the '_' in "_\bX" or the 'X' in "X\b_").
* LN_UL_XB means we are one character after LN_UL_X
* (we have gotten the backspace in "_\bX" or "X\b_";
* we expect one more ordinary character,
* which will put us back in state LN_UNDERLINE).
* LN_BO_X means we are one character after LN_BOLDFACE
* (we have gotten the 'X' in "X\bX").
* LN_BO_XB means we are one character after LN_BO_X
* (we have gotten the backspace in "X\bX";
* we expect one more 'X' which will put us back
* in LN_BOLDFACE).
*ifdef ANSIGR
* LN_CSI means we are in an ANSI Graphic Rendition sequence.
* Variable AnsiLen is the number of characters we have seen
* before this one in this sequence. AnsiMode is the numeric
* value of the first character after the CSI.
*endif
*/
static int ln_state; /* Currently in normal/underline/bold/etc mode? */
#define LN_NORMAL 0 /* Not in underline, boldface or whatever mode */
#define LN_UNDERLINE 1 /* In underline, need next char */
#define LN_UL_X 2 /* In underline, got char, need \b */
#define LN_UL_XB 3 /* In underline, got char & \b, need one more */
#define LN_BOLDFACE 4 /* In boldface, need next char */
#define LN_BO_X 5 /* In boldface, got char, need \b */
#define LN_BO_XB 6 /* In boldface, got char & \b, need same char */
#ifdef ANSIGR
#define LN_CSI 7 /* In an Ansi Graphic Rendition sequence */
static int AnsiLen, AnsiMode, AnsiNum;
#endif
public char *line; /* Pointer to the current line.
Usually points to linebuf. */
extern int bs_mode;
extern int tabstop;
extern int bo_width, be_width;
extern int ul_width, ue_width;
#ifdef AMIGA
extern int it_width, ie_width;
extern int nv_width, ne_width;
#endif
extern int sc_width, sc_height;
/*
* Rewind the line buffer.
*/
#ifdef __STDC__
void prewind (void)
#else
public void
prewind()
#endif
{
line = curr = linebuf;
ln_state = LN_NORMAL;
column = 0;
}
/*
* Append a character to the line buffer.
* Expand tabs into spaces, handle underlining, boldfacing, etc.
* Returns 0 if ok, 1 if couldn't fit in buffer.
*/
#ifdef AMIGA
/* ue_width is zero on the Amiga */
#define NEW_COLUMN(newcol) if ((newcol) > sc_width) \
return (1); else column = (newcol)
#else
#define NEW_COLUMN(newcol) if ((newcol) + ((ln_state)?ue_width:0) > sc_width) \
return (1); else column = (newcol)
#endif
#ifdef __STDC__
int pappend (int c)
#else
public int
pappend(c)
int c;
#endif
{
if (c == '\0')
{
/*
* Terminate any special modes, if necessary.
* Append a '\0' to the end of the line.
*/
switch (ln_state)
{
case LN_UL_X:
curr[0] = curr[-1];
curr[-1] = UE_CHAR;
curr++;
break;
case LN_BO_X:
curr[0] = curr[-1];
curr[-1] = BE_CHAR;
curr++;
break;
case LN_UL_XB:
case LN_UNDERLINE:
*curr++ = UE_CHAR;
break;
case LN_BO_XB:
case LN_BOLDFACE:
*curr++ = BE_CHAR;
break;
}
ln_state = LN_NORMAL;
*curr = '\0';
return (0);
}
if (curr > linebuf + sizeof(linebuf) - 12)
/*
* Almost out of room in the line buffer.
* Don't take any chances.
* {{ Linebuf is supposed to be big enough that this
* will never happen, but may need to be made
* bigger for wide screens or lots of backspaces. }}
*/
return (1);
if (bs_mode == BS_SPECIAL)
{
/*
* Advance the state machine.
*/
switch (ln_state)
{
#ifdef ANSIGR
case LN_CSI:
/* interpret an ANSI control string. We have seen an ESC
or CSI (0x9b) and possibly some more characters that
make a valid prefix of an ANSI set-graphics-mode cmd.
As long as the prefix remains valid, nothing is put in
the line buffer. This avoids the buffer overflowing
before we reach the end of some long ANSI sequence.
If we get an invalid character in the sequence, we
start printing control characters with the first thing
we did not recognize.
*/
if ( c == '[' && AnsiLen == 1 ) /* esc-[ ? */
return 0;
if ( c == ';' || c == 'm' )
if ( AnsiNum >= 0 && AnsiNum < 8 )
AnsiMode = AnsiNum;
if ( !isdigit(c) )
AnsiNum = -1;
if ( c == 'm' ) /* end of sequence ? */
{
ln_state = LN_NORMAL;
switch ( AnsiMode )
{
/* Note: several NEW_COLUMN lines are commented
out in the following code. Even though this is
Amiga-specific code, the 'column' *should* be
reset in each of these cases. It just so
happens that all the xx_width are zero, so the
whole thing is academic.
*/
case -1: /* no mode set */
return 0;
case 0: /* normal */
*curr++ = UE_CHAR;
/* NEW_COLUMN(column+ue_width); */
return 0;
case 1: /* bold */
*curr++ = BO_CHAR;
/* NEW_COLUMN(column+bo_width); */
return 0;
case 3: /* Italic */
*curr++ = IT_CHAR;
/* NEW_COLUMN(column+it_width); */
return 0;
case 4: /* underline */
*curr++ = UL_CHAR;
/* NEW_COLUMN(column+ul_width); */
return 0;
case 7: /* inverse video */
*curr++ = NV_CHAR;
/* NEW_COLUMN(column+nv_width); */
return 0;
default: return 0;
}
}
else if ( isdigit(c) )
{
AnsiLen++;
if (AnsiNum < 0) AnsiNum = 0;
AnsiNum *= 10;
AnsiNum += c - '0';
return 0;
}
else if ( c == ';' )
{
AnsiLen++;
return 0;
}
else ln_state = LN_NORMAL;
/* v v v fall through v v v */
#endif
case LN_NORMAL:
#ifdef ANSIGR
if ( (unsigned char)c == 0x9b || c == 0x1b )
{
ln_state = LN_CSI;
AnsiMode = 0;
AnsiLen = 1;
AnsiNum = -1;
return 0;
}
#endif
if (curr <= linebuf + 1 || curr[-1] != '\b')
break;
if (c == curr[-2])
goto enter_boldface;
if (c == '_' || curr[-2] == '_')
goto enter_underline;
curr -= 2;
break;
enter_boldface:
/*
* We have "X\bX" (including the current char).
* Switch into boldface mode.
*/
if (column + bo_width + be_width + 1 >= sc_width)
/*
* Not enough room left on the screen to
* enter and exit boldface mode.
*/
return (1);
if (bo_width > 0 &&
curr > linebuf + 2 && curr[-3] == ' ')
{
/*
* Special case for magic cookie terminals:
* if the previous char was a space, replace
* it with the "enter boldface" sequence.
*/
curr[-3] = BO_CHAR;
column += bo_width-1;
} else
{
curr[-1] = curr[-2];
curr[-2] = BO_CHAR;
column += bo_width;
curr++;
}
goto ln_bo_xb_case;
enter_underline:
/*
* We have either "_\bX" or "X\b_" (including
* the current char). Switch into underline mode.
*/
if (column + ul_width + ue_width + 1 >= sc_width)
/*
* Not enough room left on the screen to
* enter and exit underline mode.
*/
return (1);
if (ul_width > 0 &&
curr > linebuf + 2 && curr[-3] == ' ')
{
/*
* Special case for magic cookie terminals:
* if the previous char was a space, replace
* it with the "enter underline" sequence.
*/
curr[-3] = UL_CHAR;
column += ul_width-1;
} else
{
curr[-1] = curr[-2];
curr[-2] = UL_CHAR;
column += ul_width;
curr++;
}
goto ln_ul_xb_case;
/*NOTREACHED*/
case LN_UL_XB:
/*
* Termination of a sequence "_\bX" or "X\b_".
*/
if (c != '_' && curr[-2] != '_' && c == curr[-2])
{
/*
* We seem to have run on from underlining
* into boldfacing - this is a nasty fix, but
* until this whole routine is rewritten as a
* real DFA, ... well ...
*/
curr[0] = curr[-2];
curr[-2] = UE_CHAR;
curr[-1] = BO_CHAR;
curr += 2; /* char & non-existent backspace */
ln_state = LN_BO_XB;
goto ln_bo_xb_case;
}
ln_ul_xb_case:
if (c == '_')
c = curr[-2];
curr -= 2;
ln_state = LN_UNDERLINE;
break;
case LN_BO_XB:
/*
* Termination of a sequnce "X\bX".
*/
if (c != curr[-2] && (c == '_' || curr[-2] == '_'))
{
/*
* We seem to have run on from
* boldfacing into underlining.
*/
curr[0] = curr[-2];
curr[-2] = BE_CHAR;
curr[-1] = UL_CHAR;
curr += 2; /* char & non-existent backspace */
ln_state = LN_UL_XB;
goto ln_ul_xb_case;
}
ln_bo_xb_case:
curr -= 2;
ln_state = LN_BOLDFACE;
break;
case LN_UNDERLINE:
if (column + ue_width + bo_width + 1 + be_width >= sc_width)
/*
* We have just barely enough room to
* exit underline mode and handle a possible
* underline/boldface run on mixup.
*/
return (1);
ln_state = LN_UL_X;
break;
case LN_BOLDFACE:
if (c == '\b')
{
ln_state = LN_BO_XB;
break;
}
if (column + be_width + ul_width + 1 + ue_width >= sc_width)
/*
* We have just barely enough room to
* exit underline mode and handle a possible
* underline/boldface run on mixup.
*/
return (1);
ln_state = LN_BO_X;
break;
case LN_UL_X:
if (c == '\b')
ln_state = LN_UL_XB;
else
{
/*
* Exit underline mode.
* We have to shuffle the chars a bit
* to make this work.
*/
curr[0] = curr[-1];
curr[-1] = UE_CHAR;
column += ue_width;
if (ue_width > 0 && curr[0] == ' ')
/*
* Another special case for magic
* cookie terminals: if the next
* char is a space, replace it
* with the "exit underline" sequence.
*/
column--;
else
curr++;
ln_state = LN_NORMAL;
}
break;
case LN_BO_X:
if (c == '\b')
ln_state = LN_BO_XB;
else
{
/*
* Exit boldface mode.
* We have to shuffle the chars a bit
* to make this work.
*/
curr[0] = curr[-1];
curr[-1] = BE_CHAR;
column += be_width;
if (be_width > 0 && curr[0] == ' ')
/*
* Another special case for magic
* cookie terminals: if the next
* char is a space, replace it
* with the "exit boldface" sequence.
*/
column--;
else
curr++;
ln_state = LN_NORMAL;
}
break;
}
}
if (c == '\t')
{
/*
* Expand a tab into spaces.
*/
do
{
NEW_COLUMN(column+1);
} while ((column % tabstop) != 0);
*curr++ = '\t';
return (0);
}
if (c == '\b')
{
if (bs_mode == BS_CONTROL)
{
/*
* Treat backspace as a control char: output "^H".
*/
NEW_COLUMN(column+2);
#ifdef EIGHTBIT
*curr++ = c;
#else
*curr++ = ('H' | 0200);
#endif
} else
{
/*
* Output a real backspace.
*/
column--;
*curr++ = '\b';
}
return (0);
}
if (control_char(c))
{
/*
* Put a "^X" into the buffer.
* The 0200 bit is used to tell put_line() to prefix
* the char with a ^. We don't actually put the ^
* in the buffer because we sometimes need to move
* chars around, and such movement might separate
* the ^ from its following character.
* {{ This should be redone so that we can use an
* 8 bit (e.g. international) character set. }}
*/
NEW_COLUMN(column+2);
*curr++ =
#ifdef EIGHTBIT
c;
#else
(carat_char(c) | 0200);
#endif
return (0);
}
/*
* Ordinary character. Just put it in the buffer.
*/
NEW_COLUMN(column+1);
*curr++ = c;
return (0);
}
/*
* Analogous to forw_line(), but deals with "raw lines":
* lines which are not split for screen width.
* {{ This is supposed to be more efficient than forw_line(). }}
*/
#ifdef __STDC__
POSITION forw_raw_line (POSITION curr_pos)
#else
public POSITION
forw_raw_line(curr_pos)
POSITION curr_pos;
#endif
{
register char *p;
register int c;
POSITION new_pos;
if (curr_pos == NULL_POSITION || ch_seek(curr_pos) ||
(c = ch_forw_get()) == EOF)
return (NULL_POSITION);
p = linebuf;
for (;;)
{
if (c == '\n' || c == EOF)
{
new_pos = ch_tell();
break;
}
if (p >= &linebuf[sizeof(linebuf)-1])
{
/*
* Overflowed the input buffer.
* Pretend the line ended here.
* {{ The line buffer is supposed to be big
* enough that this never happens. }}
*/
new_pos = ch_tell() - 1;
break;
}
*p++ = c;
c = ch_forw_get();
}
*p = '\0';
line = linebuf;
return (new_pos);
}
/*
* Analogous to back_line(), but deals with "raw lines".
* {{ This is supposed to be more efficient than back_line(). }}
*/
#ifdef __STDC__
POSITION back_raw_line (POSITION curr_pos)
#else
public POSITION
back_raw_line(curr_pos)
POSITION curr_pos;
#endif
{
register char *p;
register int c;
POSITION new_pos;
if (curr_pos == NULL_POSITION || curr_pos <= (POSITION)0 ||
ch_seek(curr_pos-1))
return (NULL_POSITION);
p = &linebuf[sizeof(linebuf)];
*--p = '\0';
for (;;)
{
c = ch_back_get();
if (c == '\n')
{
/*
* This is the newline ending the previous line.
* We have hit the beginning of the line.
*/
new_pos = ch_tell() + 1;
break;
}
if (c == EOF)
{
/*
* We have hit the beginning of the file.
* This must be the first line in the file.
* This must, of course, be the beginning of the line.
*/
new_pos = (POSITION)0;
break;
}
if (p <= linebuf)
{
/*
* Overflowed the input buffer.
* Pretend the line ended here.
*/
new_pos = ch_tell() + 1;
break;
}
*--p = c;
}
line = p;
return (new_pos);
}